Friday, April 15, 2011

Ferrari 599 GTB modeling in progress.


A quick render of Ferrari 599 GTB. Still have to work on it.
3DS Max, Vray, Global Illumuination, HDRI

Sunday, November 28, 2010


"Front Grill" in side holes- modeling:
Step 1: Create a plane increase the lines to get fine mesh
step 2: right click it and convert it as editable poly
step 3: Using polygon selection select the all polygons and click the button next to inset. and in dialog box select "by polygon" now change the numerical to get a thin thickness. now we get the polygon shrinked and selected leaving the rest thin border outline. Delete these selected polygons now select all the remaining and apply "Bevel". You end up with a nice mesh like one on the front (side holes) of ferrari




Ferrari rim




Ferrari GTB 599


Modeling work under progress

software used : 3DS Max 2009
lighting: sunlight

Thursday, May 20, 2010

Global illumination



Created using:
3DS Max(modelling and cloth simulation)
Vray,with GI on.

Lockheed Martin- F-22 Raptor




Created using 3DS Max, Its half completed still working on it. Lighting used Sunlight with shadows ON and light color changed to orange to give rising sun look.

Wednesday, January 13, 2010

Wednesday, November 4, 2009

Time slicing

Time slicing
I had a thought ,create a camera(free) in 3ds max which is aimed at some moving(blasting or falling leaves etc..) and change the pivot point to the center of the scene and activate the rotation tool and hold shift and rotate to a small angle(5 degree) and when asks for how many copies,type the number so that the cams occupy a semicircle,now in timeline move the scene to some critical action.Now render the picture in every camera(not full animation but single shot of the scene at that instant from all the cameras)save each picture from the cameras.

Now render the animation from stating to the instant of starting "time slicing" with first camera.

now after the time slice now render the remaining animation from opposite or last camera.

>>1.)import the video of first cam to After effects
2.)the sequence of all pictures from the bunch of cams in semi circle
3.)video from last camera.
>>arrange the videos in numbered order(one end of other)

now play the composition you have the time slicing effect,

this is only my imagination,ill experiment it and post the result soon(If it works)


it worked here is what i have done http://www.youtube.com/watch?v=v3TLHCBgAho

Friday, October 30, 2009

Vray



Vray is a plugin for 3DS max which is used to create realistic lighting.Not like other lighting and rendering ,Vray has many advantages like,

>>in ordinary lighting the light from a source falls on an object and reflects ,but in vray the light which is reflected by other object and the source,is interacted by another object(which we consider)

>>It uses HDRI(High Dynamic Radiance Image) for environment lighting hence,its difficult to distinguish between a real picture and a 3d model,that's the power of VRAY

>>It had caustics

A tutorial would be followed to know its might